- Feb 03, 2016
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- Jan 27, 2016
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- Dec 17, 2015
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Akseppal authored
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- Dec 14, 2015
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- Dec 04, 2015
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- Oct 07, 2015
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- Sep 17, 2015
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* ConstraintSet knows which Edge built it (when relevant) * Fix weak pointers of LevelSetEdge and WaypointEdge
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- Sep 15, 2015
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- Sep 04, 2015
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- Aug 24, 2015
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- Mar 04, 2015
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Florent Lamiraux authored
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- Feb 26, 2015
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- Feb 25, 2015
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- Feb 20, 2015
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* Remove classes Object, Robot - Class Device constains handles and grippers * ProblemSolver use class Device * TODO: Add collisions between the inner devices.
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- Jan 19, 2015
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- Dec 01, 2014
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- Nov 18, 2014
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- Aug 27, 2014
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- Aug 22, 2014
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- Aug 19, 2014
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- Aug 08, 2014
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- Jul 31, 2014
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- Jul 29, 2014
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- Jul 25, 2014
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- Jul 09, 2014
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- Jul 07, 2014
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- Jul 04, 2014
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- Jun 12, 2014
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Mathieu Geisert (old) authored
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- Jun 05, 2014
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Florent Lamiraux authored
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- May 21, 2014
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Florent Lamiraux authored
- Handle includes a virtual method to define a grasp constraint - add a class AxialHandle that derives from Handle and that creates grasp constraints with free rotation around the x-axis of the handle.
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- May 03, 2014
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Florent Lamiraux authored
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