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Gepetto
quadruped-reactive-walking
Commits
21c67132
Commit
21c67132
authored
3 years ago
by
Pierre-Alexandre Leziart
Browse files
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Implementation of polynomial interpolation of a velocity profile in C++ version of Joystick
parent
a86aa74a
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4 changed files
include/qrw/Joystick.hpp
+24
-1
24 additions, 1 deletion
include/qrw/Joystick.hpp
python/gepadd.cpp
+1
-1
1 addition, 1 deletion
python/gepadd.cpp
src/Joystick.cpp
+43
-11
43 additions, 11 deletions
src/Joystick.cpp
src/MpcWrapper.cpp
+1
-2
1 addition, 2 deletions
src/MpcWrapper.cpp
with
69 additions
and
15 deletions
include/qrw/Joystick.hpp
+
24
−
1
View file @
21c67132
...
...
@@ -76,7 +76,17 @@ class Joystick {
/// \param[in] v_switch Information about the desired velocity for each key frame
///
////////////////////////////////////////////////////////////////////////////////////////////////
VectorN
handle_v_switch
(
double
k
,
VectorN
const
&
k_switch
,
MatrixN
const
&
v_switch
);
VectorN
handle_v_switch_py
(
double
k
,
VectorN
const
&
k_switch_py
,
MatrixN
const
&
v_switch_py
);
////////////////////////////////////////////////////////////////////////////////////////////////
///
/// \brief Compute the remaining and total duration of a swing phase or a stance phase based
/// on the content of the gait matrix
///
/// \param[in] k Numero of the current loop
///
////////////////////////////////////////////////////////////////////////////////////////////////
void
handle_v_switch
(
int
k
);
////////////////////////////////////////////////////////////////////////////////////////////////
///
...
...
@@ -110,6 +120,16 @@ class Joystick {
////////////////////////////////////////////////////////////////////////////////////////////////
void
update_v_ref_gamepad
(
int
k
,
bool
gait_is_static
);
////////////////////////////////////////////////////////////////////////////////////////////////
///
/// \brief Update the status of the joystick using polynomial interpolation
///
/// \param[in] k Numero of the current loop
/// \param[in] velID Identifier of the current velocity profile to be able to handle different scenarios
///
////////////////////////////////////////////////////////////////////////////////////////////////
void
update_v_ref_predefined
(
int
k
,
int
velID
);
Vector6
getPRef
()
{
return
p_ref_
;
}
Vector6
getVRef
()
{
return
v_ref_
;
}
int
getJoystickCode
()
{
return
joystick_code_
;
}
...
...
@@ -142,6 +162,9 @@ class Joystick {
double
dt_wbc
=
0.0
;
// Time step of the WBC
int
k_mpc
=
0
;
// Number of WBC time step for one MPC time step
Eigen
::
Matrix
<
int
,
1
,
Eigen
::
Dynamic
>
k_switch
;
// Key frames for the polynomial velocity interpolation
Eigen
::
Matrix
<
double
,
6
,
Eigen
::
Dynamic
>
v_switch
;
// Target velocity for the key frames
// How much the gamepad velocity and position is filtered to avoid sharp changes
double
gp_alpha_vel
=
0.0
;
// Low pass filter coefficient for v_ref_ (if gamepad-controlled)
double
gp_alpha_pos
=
0.0
;
// Low pass filter coefficient for p_ref_
...
...
This diff is collapsed.
Click to expand it.
python/gepadd.cpp
+
1
−
1
View file @
21c67132
...
...
@@ -423,7 +423,7 @@ struct JoystickPythonVisitor : public bp::def_visitor<JoystickPythonVisitor<Joys
.
def
(
"getSquare"
,
&
Joystick
::
getSquare
,
"Get Joystick Square status"
)
.
def
(
"getL1"
,
&
Joystick
::
getL1
,
"Get Joystick L1 status"
)
.
def
(
"getR1"
,
&
Joystick
::
getR1
,
"Get Joystick R1 status"
)
.
def
(
"handle_v_switch"
,
&
Joystick
::
handle_v_switch
,
bp
::
args
(
"k"
,
"k_switch"
,
"v_switch"
),
"Run security check.
\n
"
);
.
def
(
"handle_v_switch"
,
&
Joystick
::
handle_v_switch
_py
,
bp
::
args
(
"k"
,
"k_switch"
,
"v_switch"
),
"Run security check.
\n
"
);
}
static
void
expose
()
...
...
This diff is collapsed.
Click to expand it.
src/Joystick.cpp
+
43
−
11
View file @
21c67132
...
...
@@ -3,10 +3,10 @@
Joystick
::
Joystick
()
:
A3_
(
Vector6
::
Zero
()),
A2_
(
Vector6
::
Zero
()),
v_ref_
(
Vector6
::
Zero
()),
v_gp_
(
Vector6
::
Zero
()),
p_ref_
(
Vector6
::
Zero
()),
p_gp_
(
Vector6
::
Zero
()),
v_ref_
(
Vector6
::
Zero
()),
v_gp_
(
Vector6
::
Zero
()),
v_ref_heavy_filter_
(
Vector6
::
Zero
())
{}
void
Joystick
::
initialize
(
Params
&
params
)
{
...
...
@@ -30,7 +30,22 @@ void Joystick::initialize(Params& params) {
}
}
VectorN
Joystick
::
handle_v_switch
(
double
k
,
VectorN
const
&
k_switch
,
MatrixN
const
&
v_switch
)
{
VectorN
Joystick
::
handle_v_switch_py
(
double
k
,
VectorN
const
&
k_switch_py
,
MatrixN
const
&
v_switch_py
)
{
int
i
=
1
;
while
((
i
<
k_switch_py
.
rows
())
&&
k_switch_py
[
i
]
<=
k
)
{
i
++
;
}
if
(
i
!=
k_switch_py
.
rows
())
{
double
ev
=
k
-
k_switch_py
[
i
-
1
];
double
t1
=
k_switch_py
[
i
]
-
k_switch_py
[
i
-
1
];
A3_
=
2
*
(
v_switch_py
.
col
(
i
-
1
)
-
v_switch_py
.
col
(
i
))
/
pow
(
t1
,
3
);
A2_
=
(
-
3.0
/
2.0
)
*
t1
*
A3_
;
v_ref_
=
v_switch_py
.
col
(
i
-
1
)
+
A2_
*
pow
(
ev
,
2
)
+
A3_
*
pow
(
ev
,
3
);
}
return
v_ref_
;
}
void
Joystick
::
handle_v_switch
(
int
k
)
{
int
i
=
1
;
while
((
i
<
k_switch
.
rows
())
&&
k_switch
[
i
]
<=
k
)
{
i
++
;
...
...
@@ -42,17 +57,14 @@ VectorN Joystick::handle_v_switch(double k, VectorN const& k_switch, MatrixN con
A2_
=
(
-
3.0
/
2.0
)
*
t1
*
A3_
;
v_ref_
=
v_switch
.
col
(
i
-
1
)
+
A2_
*
pow
(
ev
,
2
)
+
A3_
*
pow
(
ev
,
3
);
}
return
v_ref_
;
}
void
Joystick
::
update_v_ref
(
int
k
,
int
velID
,
bool
gait_is_static
)
{
/* ONLY GAMEPAD CONTROL FOR NOW
if (predefined):
if
(
predefined
)
{
update_v_ref_predefined
(
k
,
velID
);
else:
*/
update_v_ref_gamepad
(
k
,
gait_is_static
);
}
else
{
update_v_ref_gamepad
(
k
,
gait_is_static
);
}
}
int
Joystick
::
read_event
(
int
fd
,
struct
js_event
*
event
)
{
...
...
@@ -144,6 +156,7 @@ void Joystick::update_v_ref_gamepad(int k, bool gait_is_static) {
gamepad.w_yaw = 0.0;
}*/
// Remember when L1 was pressed for the last time
if
(
gamepad
.
L1
==
1
)
{
lock_time_L1_
=
std
::
chrono
::
system_clock
::
now
();
}
...
...
@@ -237,4 +250,23 @@ void Joystick::update_v_ref_gamepad(int k, bool gait_is_static) {
// Low pass filter to slow down the changes of position when moving the joysticks
p_ref_
=
gp_alpha_pos
*
p_gp_
+
(
1
-
gp_alpha_pos
)
*
p_ref_
;
}
\ No newline at end of file
}
void
Joystick
::
update_v_ref_predefined
(
int
k
,
int
velID
)
{
// Initialization of velocity profile during first call
if
(
k
==
0
)
{
MatrixN
t_switch
;
switch
(
velID
)
{
case
10
:
t_switch
=
MatrixN
::
Zero
(
1
,
7
);
t_switch
<<
0
,
2
,
4
,
6
,
8
,
10
,
15
;
v_switch
=
MatrixN
::
Zero
(
6
,
7
);
v_switch
.
row
(
0
)
<<
0
,
2
,
4
,
6
,
8
,
10
,
15
;
break
;
default:
throw
std
::
runtime_error
(
"Unknown velocity ID for the polynomial interpolation."
);
}
k_switch
=
(
t_switch
/
dt_wbc
).
cast
<
int
>
();
}
handle_v_switch
(
k
);
// Polynomial interpolation to generate the velocity profile
}
This diff is collapsed.
Click to expand it.
src/MpcWrapper.cpp
+
1
−
2
View file @
21c67132
...
...
@@ -96,8 +96,7 @@ void parallel_loop() {
}
MpcWrapper
::
MpcWrapper
()
:
test
(
0
),
last_available_result
(
Eigen
::
Matrix
<
double
,
24
,
2
>::
Zero
()),
:
last_available_result
(
Eigen
::
Matrix
<
double
,
24
,
2
>::
Zero
()),
gait_past
(
Matrix14
::
Zero
()),
gait_next
(
Matrix14
::
Zero
())
{}
...
...
This diff is collapsed.
Click to expand it.
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