Skip to content
Snippets Groups Projects
Commit 52ebaecc authored by Olivier Stasse's avatar Olivier Stasse
Browse files

[doc] Update documentation on debugging.

Structural modification of the documentation
to make it clearer.
parent 5530014d
No related branches found
No related tags found
No related merge requests found
Pipeline #3105 passed
/**
\page debug Debugging
They are several ways to perform debugging in dynamic-graph.
You can do it:
- with entities inside the graph:\subpage tracerdoc
They are several ways to perform debugging in dynamic-graph depending on your needs or situation:
- If you just need to collect informations from signals (like rosbag). You can use
an entity called Tracer inside the graph:\subpage tracerdoc
- programmatically in C++ with macros \subpage subp_dbg_trace
- programmatically inside the entity in C++ using member of the entities:
\subpage tracerrealtimedoc
- programmatically in C++ with macros
**/
/**
\page subp_dbg_trace Debugging with macros and level
\section subp_dbg_trace_intro Introduction
The idea of this class and collection of MACROS is to specify
a level for a message, and record the message in a stream according to this level.
In addition there are mechanisms allowing that no time
is wasted in condition test. You can therefore let the debugging messages
inside the code without impact on performances.
\section subp_dbg_trace_set_on_macros Setting up dgDEBUG macros
To allow message display the entity must be compiled with the macro
\code
#define VP_DEBUG 1
\endcode
Commenting or removing this macro disable all the messages specified
by the following macros.
The level up to which the messages are accepted for display is
specified by:
\code
#define VP_DEBUG_MODE 50
\endcode
In the constructor of the entity, the file where all the messages
are written is specified by:
\code
dynamicgraph::dgDEBUGFLOW.openFile("/tmp/dynamic-graph-traces.txt");
\endcode
\section subp_dbg_trace_using_macros Using dgDEBUG macros
To print that the beginning of a method is being executed use the following macros:
\code
dgDEBUGIN(5);
\endcode
5 here specifies the minimum level that you be specified by VP_DEBUG_MODE for this message
to be displayed.
It will generate the following output:
\code
/path_to/dynamic-graph/tests/debug-trace.cpp: testDebugTrace(#46) :# In {
\endcode
The output displays the name of the source file, the name of the method,
the line where is the macro, and the message itself.
When going out of the method:
\code
dgDEBUGOUT(5);
\endcode
This generates the following output:
\code
/path_to/dynamic-graph/tests/debug-trace.cpp: testDebugTrace(#54) :# Out }
\endcode
A message inside the code is written through:
\code
dgDEBUG(5) << "Here is a test" << std::endl;
\endcode
This generates the following output:
\code
/path_to/dynamic-graph/tests/debug-trace.cpp: testDebugTrace(#52) :Here is a test
\endcode
\section subp_dbg_trace_wrk_exp Working example
A full working example is given here:
\include ../tests/debug-trace.cpp
*/
/**
\page subp_how_to_use Using this package
\section usecase How to use this package
\subsection use_programmatically General introduction
Objects, which are derived from Entities (base class dynamicgraph::Entity), can be
declared within the code and compiled to shared libraries (.so/.dll files).
These libraries can be loaded at run-time using the PluginLoader methods,
and at the same time register their class names to the Factory (see the
examples in the <a href="http://projects.laas.fr/gepetto/doc/stack-of-tasks/sot-core/master/doxygen-html">sot-core documentation</a>
for advanced control examples).
The Factory can then create instances of these objects and subsequently
register them in the Pool, where they can be listed, accessed, and acted upon
(see PoolStorage documentation). Basic commands defined by entities include
signal connection graph file generation, help and name print, and signals.
This is usually done through a scripting language such as python (see
<a hef="https://github.com/stack-of-tasks/dynamic-graph-python">dynamic-graph-python</a>)
The singletons made available by including the corresponding headers in this
module are:
\li dynamicgraph::FactoryStorage
\li dynamicgraph::PoolStorage
For an example of a program creating entities in C++, see the unit test
test_pool.cpp (in your package source directory/tests).
\subsection Tutorial
A tutorial is available <a href="http://stack-of-tasks.github.io/dynamic-graph-tutorial/">here</a>
\section sec_htw_helpers Helpers
When writing entities you might use some macros which are very useful to write your class.
They are given also in the <a href="http://projects.laas.fr/gepetto/doc/stack-of-tasks/sot-core/master/doxygen-html">sot-core</a> package as well.
*/
/**
\page page_graph Graph
\page p_graph Graph
In this package, the graph considered are directed graphs.
......
/**
\page subp_installation Installation
\section sec_inst_dep Dependencies
dynamic-graph depends on:
<ul>
<li> boost </li>
<li> eigen </li>
<li> cmake </li>
</ul>
\section sec_inst_get_src Getting the source
The sources are available through github at the following URL:
<a href="https://github.com/stack-of-tasks/dynamic-graph">https://github.com/stack-of-tasks/dynamic-graph</a>
To clone:
\code
git clone https://github.com/stack-of-tasks/dynamic-graph.git
\endcode
\section sec_inst_comp Compiling
\code
cd dynamic-graph
mkdir _build
cd _build
cmake .. -DCMAKE_BUILD_TYPE=RELEASE
make
\endcode
*/
/**
\page subp_concept_intro General introduction
\section intro_dynamicGraph Introduction
The dynamic-graph package is used to connect computation nodes, "entities"
together using a graph system, akin to what Simulink does. Entities are connected
through input and output signals.
With the building blocks this package provides, you can easily create a full computation graph
for a given problem. It is the basis for the stack of tasks operation.
\subsection controlgraph Exemple: Real-time control
<p>To give a more concrete example, the real-time control used by the Gepetto group for the humanoid robot HRP-2
is detailled.</p>
<p>
Real-time control system are usually driven by a cyclic computational node which
needs to send a control reference value to each motors of a robot. To compute this
control reference values, sensor values need to be provided.
In the Stack-Of-Tasks special entities called Device are used to
provide an abstract interface to the hardware.</p>
A scheme of the real-time control graph used for the humanoid robot HRP-2 is depicted in the following figure:
\image html Concept-Software-Fig.png
You can find an example of a real example of control graph at \ref writegraphdoc.
<p>The device therefore has a specific input which should contain the control vector.
This control vector is the result of a computation solving a control problem.
The entity in charge of solving this control problem is called "Solver" in the previous
figure.
In the SoT framework it is often cast as an optimization problem.
This optimization problem is build using a control "Task" (not to be confused with the
general word task). A control "Task" regulates the difference with a "Feature" computed
on the current robot state and a "Desired Feature". For instance when walking, the regulated
feature is the robot's Center-Of-Mass (CoM) position. The "Feature" is computed using a
library using the robot model and the sensor value. The entity making this computation is "Dyn".
A walking pattern generator using foot-steps position given in advance generates the desired
value for the CoM.
Note that the "Dyn" entity uses the sensor provided by the entity "Robot". </p>
<p>
From a pure computer science viewpoint we wish to avoid recomputing data such as articular Jacobians
when this is unnecessary. Therefore the data generated by an entity through signals may have two types of
dependencies: one dependency related to time and dependencies on other signals. Internally an entity
does not recompute the data if no new information is available, it is simply providing the same information
computed before. Please note that this package provides only the computational framework to realize
the data dependency and the entities. Solvers, libraries to compute mechanical quantities are provided
in different packages.
</p>
<p>
Finally in order to dynamically create a graph, it is possible \b on-line to load classes of entities and
create instances of entities.</p>
\subsection Functionnalities
\li Support for extensions and modules using dynamic link libraries
\li Template-based signal definition, independent
\li Type-safe connection of input and output signals
\li On-demand signal computation as well as a caching system for signal values allow fast
computation of signal values, which is a critical point for real-time systems\n
See \ref scriptingabout
*/
......@@ -22,108 +22,18 @@
/**
\mainpage
The dynamic-graph aims at building computational graphs for real-time control.
It provides the basic software functionnalities.
A more detailed introduction is available at \subpage subp_concept_intro.
\section intro_dynamicGraph Introduction
The dynamic-graph package is used to connect computation nodes, "entities"
together using a graph system, akin to what Simulink does. Entities are connected
through input and output signals.
With the building blocks this package provides, you can easily create a full computation graph
for a given problem. It is the basis for the stack of tasks operation.
\subsection controlgraph Exemple: Real-time control
<p>To give a more concrete example, the real-time control used by the Gepetto group for the humanoid robot HRP-2
is detailled.</p>
<p>
Real-time control system are usually driven by a cyclic computational node which
needs to send a control reference value to each motors of a robot. To compute this
control reference values, sensor values need to be provided.
In the Stack-Of-Tasks special entities called Device are used to
provide an abstract interface to the hardware.</p>
A scheme of the real-time control graph used for the humanoid robot HRP-2 is depicted in the following figure:
\image html Concept-Software-Fig.png
You can find an example of a real example of control graph at \ref writegraphdoc.
<p>The device therefore has a specific input which should contain the control vector.
This control vector is the result of a computation solving a control problem.
The entity in charge of solving this control problem is called "Solver" in the previous
figure.
In the SoT framework it is often cast as an optimization problem.
This optimization problem is build using a control "Task" (not to be confused with the
general word task). A control "Task" regulates the difference with a "Feature" computed
on the current robot state and a "Desired Feature". For instance when walking, the regulated
feature is the robot's Center-Of-Mass (CoM) position. The "Feature" is computed using a
library using the robot model and the sensor value. The entity making this computation is "Dyn".
A walking pattern generator using foot-steps position given in advance generates the desired
value for the CoM.
Note that the "Dyn" entity uses the sensor provided by the entity "Robot". </p>
<p>
From a pure computer science viewpoint we wish to avoid recomputing data such as articular Jacobians
when this is unnecessary. Therefore the data generated by an entity through signals may have two types of
dependencies: one dependency related to time and dependencies on other signals. Internally an entity
does not recompute the data if no new information is available, it is simply providing the same information
computed before. Please note that this package provides only the computational framework to realize
the data dependency and the entities. Solvers, libraries to compute mechanical quantities are provided
in different packages.
</p>
<p>
Finally in order to dynamically create a graph, it is possible \b on-line to load classes of entities and
create instances of entities.</p>
\subsection Functionnalities
\li Support for extensions and modules using dynamic link libraries
\li Template-based signal definition, independent
\li Type-safe connection of input and output signals
\li On-demand signal computation as well as a caching system for signal values allow fast
computation of signal values, which is a critical point for real-time systems\n
See \ref scriptingabout
\section usecase How to use this package
\subsection use_programmtically Programmatically
Objects, which are derived from Entities (base class dynamicgraph::Entity), can be
declared within the code and compiled to shared libraries (.so/.dll files).
These libraries can be loaded at run-time using the PluginLoader methods,
and at the same time register their class names to the Factory (see the
examples in the SOT documentation to learn how).
The Factory can then create instances of these objects and subsequently
register them in the Pool, where they can be listed, accessed, and acted upon
(see PoolStorage documentation). Basic commands defined by entities include
signal connection graph file generation, help and name print, and signals.
The singletons made available by including the corresponding headers in this
module are:
\li dynamicgraph::FactoryStorage
\li dynamicgraph::PoolStorage
For an example of a program creating entities in C++, see the unit test
test_pool.cpp (in your package source directory/unitTesting).
\subsection Tutorial
A tutorial is available <a href="http://stack-of-tasks.github.io/dynamic-graph-tutorial/">here</a>
\section references References
\anchor Mansard2009
<b> "A versatile Generalized Inverted Kinematics implementation for collaborative working humanoid robots: The Stack Of Tasks"</b>,
<em>N. Mansard, O. Stasse, P. Evrard, A. Kheddar,</em>
Int. Conf. on Autonomous Robots, ICAR, 2009
\anchor Mansard2007
<b>"Task sequencing for sensor-based control"</b>,
<em>N. Mansard, F. Chaumette,</em>
IEEE Trans. on Robotics, 23(1):60-72, February 2007
The installation instruction are given at \subpage subp_installation.
The software graph structure is detailled in \subpage p_graph
For debugging your entities detailed instructions are given in \subpage debug
For citing the software in your research work please refer to \subpage subp_references
\namespace dynamicgraph This is the namespace where every object and class of this library is located.
......
/**
\page subp_references References
\section sec_refer References
Please when referencing the Stack-Of-Tasks use the following reference:
\anchor Mansard2009
<b> <a href="https://hal-lirmm.ccsd.cnrs.fr/lirmm-00796736/document">
"A versatile Generalized Inverted Kinematics implementation for collaborative working humanoid robots: The Stack Of Tasks"</a>
</b>,
<em>N. Mansard, O. Stasse, P. Evrard, A. Kheddar,</em>
Int. Conf. on Autonomous Robots, ICAR, 2009
\anchor Mansard2007
<b>"Task sequencing for sensor-based control"</b>,
<em>N. Mansard, F. Chaumette,</em>
IEEE Trans. on Robotics, 23(1):60-72, February 2007
*/
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment