Intership Adrien Vigné
Objectives :
- Recreate the director Task environnement in Unreal Engine(ue4) and use it with HTC VIVE VR system
Materials :
Development :
- 03/28 -> 04/01
- Getting started with htc vive and ue4
- Import Cube object and make them grabable
- Start work on the IK of the avatar
- 04/04
- Thanks to Guillaume Sarthou make Interactive Object ( highlight when grab is possible)
- 04/15
- import of blender elements in UE4 importBlender
- Modify grab system : - work on controller instead of object - take into account physics to deal with stack of cubes