diff --git a/include/sot/tools/simpleseqplay.hh b/include/sot/tools/simpleseqplay.hh
index ade0f3f062fbcea34da7211cf28a42759f739ec0..107f1ebf54d6f68c4faab5f391414acec2a99746 100644
--- a/include/sot/tools/simpleseqplay.hh
+++ b/include/sot/tools/simpleseqplay.hh
@@ -38,8 +38,6 @@ class SimpleSeqPlay : public dg::Entity {
 
   void load(const std::string& filename);
   void start();
-  void hold();
-  void unhold();
   virtual std::string getDocString() const;
 
   bool waiting () const;
@@ -53,8 +51,6 @@ class SimpleSeqPlay : public dg::Entity {
   // 1: going to the current position to the first position.
   // 2: motion in progress, 3: motion finished
   unsigned int state_;
-  std::size_t configId_prev_;
-  std::size_t configId_hold_;
   int startTime_;
 
   std::vector<dg::Vector> posture_;
@@ -67,10 +63,6 @@ class SimpleSeqPlay : public dg::Entity {
   // Number of iterations performed in state1.
   int it_nbs_in_state1_;
 
-  /// Boolean to hold or not the posture.
-  bool hold_;
-  /// Current shift between holding time and startTime.
-
 };  // class SimpleSeqPlay
 }  // namespace tools
 }  // namespace sot
diff --git a/src/simpleseqplay.cc b/src/simpleseqplay.cc
index cc8378ab821ab14de0116b7928b222bca9278dd5..254acf0bcb30447a8468a03aed6bd1974e545ee3 100644
--- a/src/simpleseqplay.cc
+++ b/src/simpleseqplay.cc
@@ -40,7 +40,6 @@ SimpleSeqPlay::SimpleSeqPlay(const std::string& name)
                    "SimpleSeqPlay(" + name + ")::output(vector)::posture"),
       currentPostureSIN_(NULL, "SimpleSeqPlay(" + name + ")::input(vector)::currentPosture"),
       state_(0),
-      configId_prev_(0),
       startTime_(0),
       posture_(),
       time_(0),
@@ -67,8 +66,6 @@ SimpleSeqPlay::SimpleSeqPlay(const std::string& name)
   addCommand("load", makeCommandVoid1(*this, &SimpleSeqPlay::load, docstring));
 
   addCommand("start", makeCommandVoid0(*this, &SimpleSeqPlay::start, docCommandVoid0("Start motion")));
-  addCommand("hold", makeCommandVoid0(*this, &SimpleSeqPlay::hold, docCommandVoid0("Hold motion")));
-  addCommand("unhold", makeCommandVoid0(*this, &SimpleSeqPlay::unhold, docCommandVoid0("Restart motion")));
 
   docstring = "Set the time between the robot current pose and the starting of the buffer \n";
 
@@ -145,8 +142,9 @@ dg::Vector& SimpleSeqPlay::computePosture(dg::Vector& pos, int t) {
   if (posture_.size() == 0) {
     throw std::runtime_error("SimpleSeqPlay posture: Signals not initialized. read files first.");
   }
+
   // Going to the first position
-  else if (state_ == 1) {
+  if (state_ == 1) {
     // Compute the difference between current posture and desired one.
     dg::Vector deltapos = posture_[0] - currentPostureSIN_.access(t);
 
@@ -167,7 +165,6 @@ dg::Vector& SimpleSeqPlay::computePosture(dg::Vector& pos, int t) {
   // Tries to go through the list of postures.
   else if (state_ == 2) {
     configId = t - startTime_;
-    if (hold_) configId_hold_ = configId;
     if (configId == posture_.size() - 1) {
       state_ = 3;
     }
@@ -175,17 +172,9 @@ dg::Vector& SimpleSeqPlay::computePosture(dg::Vector& pos, int t) {
     configId = posture_.size() - 1;
   }
   pos = posture_[configId];
-  configId_prev_ = configId;
   return pos;
 }
 
-void SimpleSeqPlay::hold() {
-  hold_ = true;
-  configId_hold_ = configId_prev_;
-}
-
-void SimpleSeqPlay::unhold() { hold_ = false; }
-
 bool SimpleSeqPlay::waiting ()      const { return state_ == 0; }
 bool SimpleSeqPlay::initializing () const { return state_ == 1; }
 bool SimpleSeqPlay::executing ()    const { return state_ == 2; }