Commit 36fb3fc7 authored by Joseph Mirabel's avatar Joseph Mirabel
Browse files

Remove unused functions.

parent e899a48b
......@@ -56,12 +56,6 @@ namespace fcl
void collisionRecurse(CollisionTraversalNodeBase* node, int b1, int b2,
BVHFrontList* front_list, FCL_REAL& sqrDistLowerBound);
/// @brief Recurse function for collision, specialized for OBB type
void collisionRecurse(MeshCollisionTraversalNodeOBB* node, int b1, int b2, const Matrix3f& R, const Vec3f& T, BVHFrontList* front_list);
/// @brief Recurse function for collision, specialized for RSS type
void collisionRecurse(MeshCollisionTraversalNodeRSS* node, int b1, int b2, const Matrix3f& R, const Vec3f& T, BVHFrontList* front_list);
void collisionNonRecurse(CollisionTraversalNodeBase* node,
BVHFrontList* front_list, FCL_REAL& sqrDistLowerBound);
......
......@@ -91,20 +91,6 @@ void collisionRecurse(CollisionTraversalNodeBase* node, int b1, int b2,
}
}
void collisionRecurse(MeshCollisionTraversalNodeOBB* /*node*/, int /*b1*/,
int /*b2*/, const Matrix3f& /*R*/, const Vec3f& /*T*/,
BVHFrontList* /*front_list*/)
{
throw std::runtime_error ("Not implemented.");
}
void collisionRecurse(MeshCollisionTraversalNodeRSS* /*node*/, int /*b1*/,
int /*b2*/, const Matrix3f& /*R*/, const Vec3f& /*T*/,
BVHFrontList* /*front_list*/)
{
throw std::runtime_error ("Not implemented.");
}
void collisionNonRecurse(CollisionTraversalNodeBase* node,
BVHFrontList* front_list, FCL_REAL& sqrDistLowerBound)
{
......
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