- 15 Mar, 2016 1 commit
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- 11 Mar, 2016 4 commits
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- 16 Feb, 2016 1 commit
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Justin Carpentier authored
Provide operator == in CollisionResult, CostSource and Contact. Solve #8
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- 15 Feb, 2016 1 commit
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Valenza Florian authored
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- 12 Feb, 2016 1 commit
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- 11 Feb, 2016 1 commit
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Justin Carpentier authored
[CMake] Sync submodule
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- 09 Feb, 2016 1 commit
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jcarpent authored
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- 28 Jan, 2016 2 commits
- 19 Oct, 2015 1 commit
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Florent Lamiraux authored
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- 07 Oct, 2015 1 commit
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Mylene Campana authored
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- 26 Aug, 2015 1 commit
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Florent Lamiraux authored
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- 20 Aug, 2015 1 commit
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Steve Tonneau authored
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- 31 Jul, 2015 1 commit
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Steve Tonneau authored
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- 16 Jul, 2015 1 commit
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Florent Lamiraux authored
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- 04 Jul, 2015 1 commit
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Steve Tonneau authored
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- 01 Jul, 2015 2 commits
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Florent Lamiraux authored
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Florent Lamiraux authored
- The frame in which closest points were expressed was neither clear, nor consistent.
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- 30 Jun, 2015 19 commits
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Florent Lamiraux authored
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Florent Lamiraux authored
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Florent Lamiraux authored
This reverts commit 9122b15d.
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Florent Lamiraux authored
Distance computation between boxes does not seem to be very accurate.
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Florent Lamiraux authored
This enables users to install the official version of fcl together with hpp-fcl.
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Florent Lamiraux authored
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Florent Lamiraux authored
Avoid conflict between fcl official version as installed by ROS and hpp modified version.
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Florent Lamiraux authored
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Florent Lamiraux authored
- returning a small value for the distance lower bound makes time of computation of continuous collision checking very high. It is better to break the bounding volumes to get a better bound, eventhough it increases the time of computation.
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Florent Lamiraux authored
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Florent Lamiraux authored
- throw exception if called.
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Florent Lamiraux authored
- in class CollisionTraversalNodeBase and derived classes.
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Florent Lamiraux authored
sqrt should be applied after method call.
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Florent Lamiraux authored
enable_distance_lower_bound.
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Florent Lamiraux authored
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Florent Lamiraux authored
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Florent Lamiraux authored
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Florent Lamiraux authored
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Florent Lamiraux authored
- add a Boolean value in CollisionRequest to trigger this option, - if selected, fcl::collision function will compute a lower bound on the distance between the two objects if they do not collide.
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