Commit 42196ac9 authored by Lucile Remigy's avatar Lucile Remigy
Browse files

all .h internal are in a folder internal in include/hpp/fcl

parent 6ccc894f
......@@ -40,9 +40,9 @@
#include <vector>
#include <boost/math/constants/constants.hpp>
#include "../src/shape/geometric_shapes_utility.h"
#include "../src/intersect.h"
#include "../src/narrowphase/details.h"
#include <hpp/fcl/internal/geometric_shapes_utility.h>
#include <hpp/fcl/internal/intersect.h>
#include "details.h"
namespace hpp
{
......
......@@ -37,7 +37,7 @@
#include <hpp/fcl/shape/geometric_shapes.h>
#include "../src/shape/geometric_shapes_utility.h"
#include <hpp/fcl/internal/geometric_shapes_utility.h>
namespace hpp
{
......
......@@ -36,9 +36,9 @@
/** \author Jia Pan */
#include "../src/shape/geometric_shapes_utility.h"
#include "../BVH/BV_fitter.h"
#include "../math/tools.h"
#include <hpp/fcl/internal/geometric_shapes_utility.h>
#include <hpp/fcl/internal/BV_fitter.h>
#include <hpp/fcl/internal/tools.h>
namespace hpp
{
......
......@@ -36,7 +36,7 @@
/** \author Jia Pan */
#include "traversal_node_base.h"
#include <hpp/fcl/internal/traversal_node_base.h>
#include <limits>
namespace hpp
......
......@@ -36,7 +36,7 @@
/** \author Jia Pan */
#include "traversal_node_bvhs.h"
#include <hpp/fcl/internal/traversal_node_bvhs.h>
namespace hpp
{
......
......@@ -36,9 +36,8 @@
/** \author Jia Pan */
#include "traversal_node_setup.h"
#include "../math/tools.h"
#include <hpp/fcl/internal/traversal_node_setup.h>
#include <hpp/fcl/internal/tools.h>
namespace hpp
{
namespace fcl
......
......@@ -36,7 +36,7 @@
/** \author Jia Pan */
#include "traversal_recurse.h"
#include <hpp/fcl/internal/traversal_recurse.h>
#include <vector>
......
......@@ -16,8 +16,8 @@
#include <boost/filesystem.hpp>
#include "../src/traversal/traversal_node_setup.h"
#include "../src/traversal/traversal_node_bvhs.h"
#include <hpp/fcl/internal/traversal_node_setup.h>
#include <hpp/fcl/internal/traversal_node_bvhs.h>
#include "../src/collision_node.h"
#include "../src/BVH/BV_splitter.h"
......
......@@ -44,10 +44,10 @@
#include "fcl_resources/config.h"
#include <hpp/fcl/collision.h>
#include "hpp/fcl/BVH/BVH_model.h"
#include "hpp/fcl/BVH/BVH_utility.h"
#include "hpp/fcl/math/transform.h"
#include "hpp/fcl/shape/geometric_shapes.h"
#include <hpp/fcl/BVH/BVH_model.h>
#include <hpp/fcl/BVH/BVH_utility.h>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include <hpp/fcl/mesh_loader/assimp.h>
#include <hpp/fcl/mesh_loader/loader.h>
#include "utility.h"
......
......@@ -53,8 +53,8 @@
#include <hpp/fcl/narrowphase/narrowphase.h>
#include <hpp/fcl/mesh_loader/assimp.h>
#include "../src/traversal/traversal_node_bvhs.h"
#include "../src/traversal/traversal_node_setup.h"
#include <hpp/fcl/internal/traversal_node_bvhs.h>
#include <hpp/fcl/internal/traversal_node_setup.h>
#include "../src/collision_node.h"
#include "../src/BVH/BV_splitter.h"
......
......@@ -42,8 +42,8 @@
#include <boost/timer.hpp>
#include <boost/filesystem.hpp>
#include "../src/traversal/traversal_node_bvhs.h"
#include "../src/traversal/traversal_node_setup.h"
#include <hpp/fcl/internal/traversal_node_bvhs.h>
#include <hpp/fcl/internal/traversal_node_setup.h>
#include "../src/collision_node.h"
#include "../src/BVH/BV_splitter.h"
......
......@@ -41,8 +41,8 @@
#include <boost/test/unit_test.hpp>
#include <boost/utility/binary.hpp>
#include "../src/traversal/traversal_node_bvhs.h"
#include "../src/traversal/traversal_node_setup.h"
#include <hpp/fcl/internal/traversal_node_bvhs.h>
#include <hpp/fcl/internal/traversal_node_setup.h>
#include <../src/collision_node.h>
#include <../src/BVH/BV_splitter.h>
#include "utility.h"
......
#include <hpp/fcl/shape/geometric_shapes.h>
#include <hpp/fcl/shape/geometric_shapes_utility.h>
#include <hpp/fcl/internal/geometric_shapes_utility.h>
#include <hpp/fcl/narrowphase/narrowphase.h>
#include <iostream>
#include <hpp/fcl/collision.h>
......
......@@ -46,7 +46,7 @@
#include <hpp/fcl/distance.h>
#include "utility.h"
#include <iostream>
#include "../src/math/tools.h"
#include <hpp/fcl/internal/tools.h>
using namespace hpp::fcl;
......
......@@ -43,7 +43,7 @@
#include <hpp/fcl/narrowphase/narrowphase.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "../src/math/tools.h"
#include<hpp/fcl/internal/tools.h>
using hpp::fcl::GJKSolver;
using hpp::fcl::TriangleP;
......
......@@ -42,8 +42,8 @@
#include <hpp/fcl/data_types.h>
#include <hpp/fcl/math/transform.h>
#include "../src/intersect.h"
#include "../src/math/tools.h"
#include <hpp/fcl/internal/intersect.h>
#include <hpp/fcl/internal/tools.h>
using namespace hpp::fcl;
......
......@@ -3,7 +3,7 @@
#include <boost/test/unit_test.hpp>
#include <boost/utility/binary.hpp>
#include "../src/intersect.h"
#include <hpp/fcl/internal/intersect.h>
#include <hpp/fcl/collision.h>
#include <hpp/fcl/BVH/BVH_model.h>
#include "fcl_resources/config.h"
......
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