Commit 42196ac9 authored by Lucile Remigy's avatar Lucile Remigy
Browse files

all .h internal are in a folder internal in include/hpp/fcl

parent 6ccc894f
......@@ -37,7 +37,7 @@
#include <../src/collision_node.h>
#include "traversal/traversal_recurse.h"
#include <hpp/fcl/internal/traversal_recurse.h>
namespace hpp
{
......
......@@ -41,8 +41,8 @@
/// @cond INTERNAL
#include <hpp/fcl/BVH/BVH_front.h>
#include "traversal/traversal_node_base.h"
#include "traversal/traversal_node_bvhs.h"
#include <hpp/fcl/internal/traversal_node_base.h>
#include <hpp/fcl/internal/traversal_node_bvhs.h>
/// @brief collision and distance function on traversal nodes. these functions provide a higher level abstraction for collision functions provided in collision_func_matrix
namespace hpp
......
......@@ -40,8 +40,8 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include "../src/narrowphase/details.h"
#include <../src/distance_func_matrix.h>
#include "narrowphase/details.h"
namespace hpp
{
......
......@@ -40,8 +40,8 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include "../src/narrowphase/details.h"
#include <../src/distance_func_matrix.h>
#include "narrowphase/details.h"
namespace hpp
{
......
......@@ -40,8 +40,8 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include "../src/narrowphase/details.h"
#include <../src/distance_func_matrix.h>
#include "narrowphase/details.h"
namespace hpp
{
......
......@@ -10,7 +10,7 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include <../src/distance_func_matrix.h>
// Note that partial specialization of template functions is not allowed.
// Therefore, two implementations with the default narrow phase solvers are
......
......@@ -40,8 +40,8 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include "../src/narrowphase/details.h"
#include <../src/distance_func_matrix.h>
#include "narrowphase/details.h"
namespace hpp
{
......
......@@ -40,8 +40,8 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include "../src/narrowphase/details.h"
#include <../src/distance_func_matrix.h>
#include "narrowphase/details.h"
namespace hpp
{
......
......@@ -40,8 +40,8 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include "../src/narrowphase/details.h"
#include <../src/distance_func_matrix.h>
#include "narrowphase/details.h"
namespace hpp
{
......
......@@ -40,8 +40,8 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include "../src/narrowphase/details.h"
#include <../src/distance_func_matrix.h>
#include "narrowphase/details.h"
namespace hpp
{
......
......@@ -40,8 +40,8 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include "../src/narrowphase/details.h"
#include <../src/distance_func_matrix.h>
#include "narrowphase/details.h"
namespace hpp
{
......
......@@ -40,8 +40,8 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include "../src/narrowphase/details.h"
#include <../src/distance_func_matrix.h>
#include "narrowphase/details.h"
namespace hpp
{
......
......@@ -38,8 +38,8 @@
#include <hpp/fcl/distance_func_matrix.h>
#include <../src/collision_node.h>
#include "traversal/traversal_node_setup.h"
#include "traits_traversal.h"
#include <hpp/fcl/internal/traversal_node_setup.h>
#include <hpp/fcl/internal/traits_traversal.h>
namespace hpp
{
......
......@@ -40,8 +40,8 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include "../src/narrowphase/details.h"
#include <../src/distance_func_matrix.h>
#include "narrowphase/details.h"
namespace hpp
{
......
......@@ -40,8 +40,8 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include "../src/narrowphase/details.h"
#include <../src/distance_func_matrix.h>
#include "narrowphase/details.h"
namespace hpp
{
......
......@@ -40,8 +40,8 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include "../src/narrowphase/details.h"
#include <../src/distance_func_matrix.h>
#include "narrowphase/details.h"
namespace hpp
{
......
......@@ -37,7 +37,7 @@
#include <limits>
#include <hpp/fcl/math/transform.h>
#include <hpp/fcl/shape/geometric_shapes.h>
#include "distance_func_matrix.h"
#include <../src/distance_func_matrix.h>
// Note that partial specialization of template functions is not allowed.
// Therefore, two implementations with the default narrow phase solvers are
......
......@@ -35,12 +35,12 @@
/** \author Jia Pan */
#include "intersect.h"
#include <hpp/fcl/internal/intersect.h>
#include <iostream>
#include <limits>
#include <vector>
#include <boost/math/special_functions/fpclassify.hpp>
#include "math/tools.h"
#include <hpp/fcl/internal/tools.h>
namespace hpp
{
......
......@@ -38,7 +38,7 @@
#ifndef HPP_FCL_SRC_NARROWPHASE_DETAILS_H
# define HPP_FCL_SRC_NARROWPHASE_DETAILS_H
#include "../traversal/traversal_node_setup.h"
#include <hpp/fcl/internal/traversal_node_setup.h>
#include <hpp/fcl/narrowphase/narrowphase.h>
namespace hpp
......
......@@ -36,8 +36,8 @@
/** \author Jia Pan */
#include <hpp/fcl/narrowphase/gjk.h>
#include "../intersect.h"
#include "../math/tools.h"
#include <hpp/fcl/internal/intersect.h>
#include <hpp/fcl/internal/tools.h>
namespace hpp
{
......
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