From 8d60418c7deb43ed2bb69ec8ff6417a46154abaa Mon Sep 17 00:00:00 2001
From: Guilhem Saurel <guilhem.saurel@gmail.com>
Date: Fri, 30 Nov 2018 16:49:06 +0100
Subject: [PATCH] [Doc] There is no more "Built-in scripting language"

---
 doc/additionalDoc/package.h | 8 --------
 1 file changed, 8 deletions(-)

diff --git a/doc/additionalDoc/package.h b/doc/additionalDoc/package.h
index 15355dda..e169f770 100644
--- a/doc/additionalDoc/package.h
+++ b/doc/additionalDoc/package.h
@@ -77,7 +77,6 @@ create instances of entities.</p>
 
 \subsection Functionnalities
 
-\li Built-in scripting language* for fast prototyping and testing of computational graph
 \li Support for extensions and modules using dynamic link libraries
 \li Template-based signal definition, independent
 \li Type-safe connection of input and output signals
@@ -153,13 +152,6 @@ The entities are the graph nodes. Signals are constructed during the class insta
 from the entities. Signals are the directed edges of the graph.
 The pool can write a file representing the graph of entities.
 
-\subsection scriptingabout Building the graph
-
-This package provides a scripting language allows entities to define their own commands, and
-provides a basic framework to build dynamically the computational graph.
-However bindings have been created with python in the <a href="https://github.com/stack-of-tasks/dynamic-graph-python">dynamic-graph-python package</a>
-and we strongly recommend to use this package instead of the in-house scripting language.
-
 \section usecase How to use this package
 \subsection use_programmtically Programmatically
 Objects, which are derived from Entities (base class dynamicgraph::Entity), can be
-- 
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