diff --git a/src/FootTrajectoryGenerator.cpp b/src/FootTrajectoryGenerator.cpp index ee5fa8d9ba8ff324b3675ca32153f884dbb168e2..7b8b4898f9d93ee37fa92ff9f0fac19e1ddc1915 100644 --- a/src/FootTrajectoryGenerator.cpp +++ b/src/FootTrajectoryGenerator.cpp @@ -137,7 +137,8 @@ void FootTrajectoryGenerator::updateFootPosition(int const j, Vector3 const &tar // Coefficients for z (deterministic) double Tz = t_swing[j]; if (t0s[j] == 0) { - stepHeight_[j] = maxHeight_ * (1.0 - 0.5 * targetFootstep_(2, j) / maxHeight_); + stepHeight_[j] = maxHeight_ - std::max(0.0, targetFootstep_(2, j)); //* (1.0 - 0.5 * std::max(0.0, targetFootstep_(2, j)) / maxHeight_); + // stepHeight_[j] = maxHeight_ * (1.0 - 0.5 * targetFootstep_(2, j) / maxHeight_); } Vector3 Az; // z trajectory is split in two halfs (before/after apex point)